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Bug Report For Fsacars & Various


Randy Charles

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Hey Nabeel,Thank You For Making This Wonderful Software For Virtual Airlines.Problem I Discovered : Today When I Was Doing a Test Flight For One Of My VA Routes, Everything When Well For The Fsacars. It Was Awesome Job By You Taking Your Precious Time Integrating The Fsacars Into This System, However I Discovered One Little Problem. When Doing a Flight With Fsacars, I Found Out That The "Speed" Displayed On The "Live Flight" Page Seems To Be Incorrect. Eg. In Flight Simulator When The Plane Is In The Air, The Speed Displays To Be 250Knots, But On The "Live Flights" Page, It Display To Be Around 400-470Knots Which Is Almost Doubled The Amount Of The Correct Speed.Another Problem I Found Out Was When Submitting The Fsacars Report, after Submitting The Report and The System Received The Report, The Flight No. Should Display Like This E.g. "AUZ003" but Phpvms Display It as "AUZAUZ003".hErEs a Pic :1-2.pngI Hope You Could Fix These Problems :mrgreen: Thanks,Randy Charles

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Hey Randy,

I Found Out That The "Speed" Displayed On The "Live Flight" Page Seems To Be Incorrect. Eg. In Flight Simulator When The Plane Is In The Air, The Speed Displays To Be 250Knots, But On The "Live Flights" Page, It Display To Be Around 400-470Knots Which Is Almost Doubled The Amount Of The Correct Speed.
This speed is your ground-speed. FSACARS seems to track that, not your IAS.
Another Problem I Found Out Was When Submitting The Fsacars Report, after Submitting The Report and The System Received The Report, The Flight No. Should Display Like This E.g. "AUZ003" but Phpvms Display It as "AUZAUZ003".
How did you enter it into your "Flight IATA" field? That's what it's looking at:http://www.phpvms.net/docs/using_fsacars#using_fsacars
One Request, The Plane Icon Displayed On The Flight Map Doesn't Point The Plane Heading's To The Direction That Its Traveling To, So If You Could Make It Possible To Maybe Have The Plane Icon To Rotate Itself and That Will Make It More Perfect. :) But I'm not supplied a heading and it's kinda tough to do a rotation. I'll look into it some more for the next patch though I hope that helps!Nabeel
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